Divine Templar: Damage in PvP -7%
Element Weaver: Damage in PvP -5%
Shillen Templar: Damage in PvP -5%
Eva's Templar: Damage in PvP -7%
Soulhound: Damage in PvP +5%, Damage in PvE +5%
Strom Blaster: Damage in PvE +10%
Doomcryer: Damage in PvP +5%, Damage in PvE +5%
Dominator: Damage in PvP +5%, Damage in PvE +5%
Sagittarius, Moonlight Sentinel, Ghost Sentinel, Trickster: Damage in PvP +5%, Damage in PvE +5%
Dreadnought: Damage in PvP +5%
Elemental Master: Interaction with the Elemental Unicorn has been fixed, also has been corrected Elemental Unicorn skill use, when skills used by character
Grand Khavatari: Fixed a bug due to which a skill with a pull effect ignored anomaly resistance
Element Weaver: Damage in PvE +5%
Elemental Master: Interaction with the Elemental Unicorn has been fixed, also has been corrected Elemental Unicorn skill use, when skills used by character
Grand Khavatari: Fixed a bug due to which a skill with a pull effect ignored anomaly resistance
![]() |
Elemental Master | Cast time 3 sec. → 4 sec. |
![]() |
Elemental Master | Spirit Ore consumption reduced 3 → 2 |
![]() |
Elemental Master | Spirit Ore consumption reduced 10 → 5 |
![]() |
Divine Templar | Min/Max Knock Chance: -3% |
![]() |
Grand Khavatari | Min/Max Knock Chance: -3% |
![]() |
Grand Khavatari | Min/Max Pull Chance: -3% |
![]() |
Shillen Templar | Min/Max chance of paralysis: -3% |
![]() |
Shillen Templar | Min/Max chance of paralysis: -3% |
![]() |
Shillen Templar | Min/Max chance of paralysis: -3% |
![]() |
Shillen Templar | Min/Max chance of paralysis: -3% |
![]() |
Shillen Templar | Min/Max chance of paralysis: -3% |
![]() |
Shillen Templar | Min/Max chance of paralysis: -3% |
![]() |
Shillen Templar | Min/Max chance of paralysis: -3% |
![]() |
Shillen Templar | Min/Max chance of paralysis: -3% |
![]() |
Shillen Templar | Min/Max chance of paralysis: -3% |
![]() |
Titan |
Cooldown reduced: 900 sec. < Fixed > → 600 sec. |
![]() |
Phoenix Knight Hell Knight |
New skill available for learning |
|
Doomcryer Dominator |
Range 600 → 700 |
|
Doomcryer Dominator |
Range 600 → 700 |
|
Doomcryer Dominator |
Range 600 → 700 |
|
Doomcryer Dominator |
Range 600 → 700 |
|
Doomcryer Dominator |
Range 600 → 700 |
|
Doomcryer Dominator |
Range 600 → 700 |
![]() |
Doomcryer Dominator |
Range 600 → 700 |
![]() |
Doomcryer Dominator |
Range 600 → 700 |
![]() |
Dominator | Range 600 → 700 |
![]() |
Dominator | Range 600 → 700 |
![]() |
Dominator | Range 600 → 700 |
![]() |
Dominator | Range 600 → 700 |
![]() |
Dominator | Range 600 → 700 |
![]() |
Dominator | Range 600 → 700 |
![]() |
Dominator | Range 600 → 700 |
Name | Description |
![]() |
Added learn Lv. 42-44 |
![]() |
Added learn Lv. 42-44 |
![]() |
Added learn Lv. 5. Lv. 5: Cast time 8 sec. → 3 sec. |
![]() |
Added learn Lv. 3. Lv. 3: Cast time 7 sec. → 4 sec. MP requirements have been removed. |
![]() |
Lv. 2-6: Speed +1/2/3/4/5 |
![]() |
Added learn Lv. 3 |
![]() |
Lv. 1: Damage in PvE +15% → +20% Lv. 2: Damage in PvE +20% → +30% |
![]() |
M. Atk. +600 M. Skill Critical Damage +5% < Special property> Chain Heal → Shining Chain Heal - Increased HP recovery rate. Greater Battle Heal → Shining Battle Heal - Increased HP recovery power. Restore Life Lv. 5 - Combat power 1000+: Additional recovery trigger. - Additional recovery percentage range increases depending on Combar power. < Combat power 1000~1999> Speed +5 Restore Life Lv. 5 Additional Recovery Rate Range: 10%~30% < Combat power 2000+> Speed +10 Restore Life Lv. 5 Additional Recovery Rate Range: 30%~60% |
![]() |
Added effect Damage in PvE +1% Effect of Upgrade Holy Beam skill has been removed. |
![]() |
Learn instead of Holy Beam skill. |
![]() |
+3: Cast time 5 sec. → 3 sec. |
![]() |
Added learn Lv. 2 |
![]() |
Added effect Damage in PvE +3/6/10%. Trigger cooldown: 10 sec. → 15 sec. |
![]() |
Delete effect Dagger Resistance Added effect Speed +5/7/10 |
![]() |
Added learn Lv. 16-17 |
![]() |
Added learn Lv. 16-20 |
Name | Description |
![]() |
Shining Wave effect For the target and 10 nearby allies Recovers 40% of Max HP to the most damaged ally. Recovered HP of the rest decreases. |
![]() |
Shining Wave effect Quickly recovers HP. Power 1200. |
![]() |
A state where light is turned away and the abyssal power that has engulfed the inner self is summoned. Base effect Healing Power -90% M. Atk. +5% M. Skill Power +5% Speed +5 < Special property> Restore Life → Diminishing Life - Change to an attack skill. Chain Heal/Shining Chain Heal → Chain Blast - Change to an AoE skill. - Applied a debuff that reduced received healing. Shining Beam → Abyss Beam - Increases the number of attacks by 1. Balanced Body → Darkness Fall - Change to an AoE skill. - Applied a debuff that reduces M. Def. Tranquility → Chaos - Change to an AoE skill. - Applied a debuff that reduces P. Atk./M. Atk. - Applied a debuff that increases Skill MP Consumption. - Applied a debuff that increases Skill Cooldown. |
![]() |
Detonates darkness from within the target to attack. Deals magic damage with 300 power.Makes additional attack with random power. Additional attack power: between 200~300. Deals more damage to enemies with debuffs/ anomalies applied. |
![]() |
Attacks the target and its surroundings, reducing the amount of healing received. Deals magic damage with 270 power. Received Healing -50% Duration: 5 sec. PvP: Attacks up to 4 targets. PvE: Attacks up to 4 targets. |
![]() |
Attacks the target with the abyssal power that has encroached upon their essence. Inflicts magic damage 2 times with 186 power. Deals more damage to enemies with debuffs/ anomalies applied. |
![]() |
Attacks the target and its surroundings with abyss fragments, reducing magic resistance. Deals magic damage with 200 power. M. Def. -5% Duration: 10 sec. Deals more damage to enemies with debuffs/ anomalies applied. PvP: Attacks up to 5 targets. PvE: Attacks up to 5 targets. |
![]() |
Base effect Summons darkness to attack the target and its surroundings. Deals magic damage with 250 power. Applies one of the chaos debuffs randomly. Deals more damage to enemies with debuffs/ anomalies applied. Chaos - Rust: P. Atk. -20%/M. Atk. -20% - Mana Parasite: Skill MP Consumption +150% - Abyss Time: Skill Cooldown +50% Duration: 7 sec. The target affected by the Chaos debuff does not receive any Chaos debuffs for 12 sec. PvP: Attacks up to 8 targets. PvE: Attacks up to 8 targets. |
![]() |
Base effect Deals more damage to enemies with debuffs/ anomalies applied. Chaos The target affected by the Chaos debuff does not receive any Chaos debuffs for 12 sec. PvP: Attacks up to 12 targets. |
![]() |
Achieves harmony between light and abyss. Base effect M. Skill Critical Rate +10% Hold Atk. Rate +10% Magic Counterattack Resistance +20% Speed +10 < Special property> Tranquility → Tranquility: Master - Buff Enhancement. Increases P. Def. Increases M. Def. Increased resistance to target change effects. Eclipse → Eclipse: Master - Buff Enhancement. Increases M. Atk. Increases M. Skill Power. Increases M. Skill Critical Damage. Activates an additional attack when attacking. |
![]() |
Twilight: Master effect A state in which the harmony between light and abyss is realized. Base effect Healing Power -90% M. Atk. +15% M. Skill Power +10% Speed +10 With a certain chance when using attack skills that an Abyss Spear will be summoned to trigger an additional attack. Trigger rate: 50% Trigger cooldown: 3 sec. Abyss Spear Inflicts magic damage with 150 power. Deals more damage to enemies with debuffs/ anomalies applied. < Special property> Restore Life → Diminishing Life - Change to an attack skill. Chain Heal/Shining Chain Heal → Chain Blast - Change to an AoE skill. - Applied a debuff that reduced received healing. Shining Beam → Abyss Beam - Increases the number of attacks by 1. Balanced Body → Darkness Fall - Change to an AoE skill. - Applied a debuff that reduces M. Def. Tranquility: Master → Chaos: Master - Change to an AoE skill. - Applied a debuff that reduces P. Atk./M. Atk. - Applied a debuff that increases Skill MP Consumption. - Applied a debuff that increases Skill Cooldown. |
![]() |
Twilight: Master effect Base effect Bestows a blessing on oneself and allies, restoring health. M. Def. +1200 Max HP +6000 70% chance of resistance to provoke effects. Recovers 100% HP per 3 sec. Duration: 12 sec. |
![]() |
Base effect Summons the deep abyss to attack the target and its surroundings, with a chance to remove up to 3 buffs, and randomly applies one of the debuffs Chaos: Master. Inflicts magic damage 2 times with 450 power. Deals more damage to enemies with debuffs/ anomalies applied. Chaos: Master - Rust: P. Atk. -50%/M. Atk. -50% - Mana Parasite: Skill MP Consumption +300% - Abyss Time: Skill Cooldown +100% Duration: 7 sec. The target affected by the Chaos: Master debuff does not receive any Chaos/ Chaos: Master debuffs for 12 sec. PvP: Attacks up to 15 targets. PvE: Attacks up to 15 targets. |
![]() |
Caster Recovers HP. Power 350. Remove the taunt effect currently applied to oneself. Enemies Debuff/ Anomaly Resistance -5% Seal the provoke skill usage. Duration: 7 sec. |
![]() |
Caution! When Eclipse or Eclipse: Master is applied, buffs are removed and cannot be used. < Skill with fixed cooldown> Casting Spd. +30% M. Skill Critical Rate +15% M. Skill MP Consumption -20% Received Healing +20% Speed +15 |
![]() |
Caution! When Eclipse or Eclipse: Master is applied, buffs are removed and cannot be used. Gather your mental power and awaken. Casting Spd. +30% M. Skill Critical Rate +20% M. Skill MP Consumption -30% Healing Power +500 Received Healing +30% Speed +30 |
![]() |
Draws upon celestial power to enhance oneself. M. Atk. +5% M. Atk. +1000 M. Skill Power +5% M. Def. +500 Speed +10 |
![]() |
Cast time increased 3 sec. → 3.5 sec. |
![]() |
When Eclipse or Eclipse: Master is applied, buffs are removed and cannot be used. |
![]() |
When Eclipse or Eclipse: Master is applied, buffs are removed and cannot be used. |
![]() |
Skill with fixed cooldown and cast time Cooldown: 10 sec. → 30 sec. |
![]() |
Skill with fixed cooldown and cast time Cooldown: 10 sec. → 30 sec. |
![]() |
Cooldown reduced 5 min. → 3 min. |
![]() |
Cooldown reduced 5 min. → 3 min. |
![]() |
Cooldown reduced 4 min. → 3 min. |